Hundreds of advertising firms have been created or have switched their focus to accommodate this highly sought-after type of advertising. In 2002, Massive Incorporated, a subsidiary of Microsoft, was formed to develop in-game advertising. Massive’s website touts them as a “pioneer in new media” who has developed a leading video game network. Massive offers great examples of different ways to advertise through gaming on their website. According to Massive, in 2005, spending on in-game advertising was $56 million (USD), and they expect this figure to grow to $1.8 billion by 2010.

IGA Worldwide, another prominent developer in this new form of advertising, says “70% of advertisers state that contextual advertising makes games more relevant,” and “one billion eyeball hours can be generated by a top-selling game.” IGA predicts this fastest growing entertainment sector to be a $2 billion industry by the end of the decade.
Still another leader in this industry, NeoEdge Networks’ chairman Nolan Bushnell founded the Atari Corporation in 1971 and is often referred to as the “Father of the Video Game industry.”


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